Game Empire Pasadena

Welcome to the Game Empire Pasadena Forums!

Free RPG Day - Numenera (6/21)

Check here for all the latest RPG happenings.

Free RPG Day - Numenera (6/21)

Postby teero » Thu Jun 05, 2014 4:42 pm

EVENT: Numenera RPG
TIME: 10am until 4pm
DATE: June 21, 2014 (Free RPG Day)
LOCATION: Game Empire Pasadena


Numenera is a science fantasy roleplaying game set in the far distant future, the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera.

The game system itself is designed to be quick and easy for beginners, while offering additional complexity for those who desire it. To start with, character creation involves making three basic choices.

First you choose one of three TYPES:

  • Glaives are the warriors of the Ninth World. Glaives can wear heavy armor and wield massive weapons, or they can fight with light weapons and armor so they can move quickly.
  • Nanos are wizard-like characters who harness the numenera to work miracles. These miracles, called esoteries, walk the line somewhere between machine and magic, depending on the Nano’s particular skillset.
  • Jacks are named after jacks-of-all-trades. They have a lot of tricks in their bags, which makes them skilled at a little bit of everything.

Second, you choose from a number of DESCRIPTORS like clever, tough, strong-willed, or mystical.

Third you choose a FOCUS, which really distinguishes your character. These can vary from crafting illusions to becoming a master of a single weapon, from wielding magnetism to being a great leader.


In other words, DESCRIPTOR is an adjective, TYPE is a noun, and FOCUS is a verb. So you might say, “I am a tough glaive who controls beasts.” Or perhaps “I am a clever nano who crafts illusions.” Or even, “I am a graceful jack who explores dark places.” This means that foci always have interestingly constructed names like, “Commands Mental Powers,” or “Exists Partially Out of Phase.” It’s odd at first, but once you’re used to it, it’s fun.

These three choices help shape your character, providing not only abilities and skills but also possibilities for interesting backgrounds and unique bonds with the other player characters. In other words, at every step of the way, the story is as important as the mechanics.


Character Sheets:
Character Creation Guide:
Numenera Compared to D20 System:
Character Creation Utility:
Player's Guide (PDF):
Yo ho, me harties!
User avatar
Placeholder Pirate
Placeholder Pirate
Posts: 69
Joined: Thu Dec 30, 2010 2:44 pm
Location: Los Angeles, CA

Return to Role-Playing Games

Who is online

Users browsing this forum: No registered users and 1 guest